ScoreHero Wiki : CutoffFormulas

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Revision [565773]

Most recent edit made on 2010-02-06 21:10:43 by DavidRS1992

Additions:

Rock Band (360/PS3) unpatched, Track Packs



Deletions:

Rock Band (360/PS3) unpatched, AC/DC Live Track Pack





Revision [121162]

Edited on 2009-01-05 18:51:53 by Deimos

Additions:
Highlighted cells indicate values that are different from patched RB1 (and RB2)


Deletions:
Highlighted cells indicate values that are different from patched RB1




Revision [121161]

Edited on 2009-01-05 18:48:52 by Deimos [RB2-PS2 uses same cutoffs as RB1-PS2]

Additions:

Rock Band (PS2 Version), Rock Band 2 (PS2 Version)

Rock Band 2 (360/PS3)



Deletions:

Rock Band (PS2 Version)

Rock Band 2





Revision [120936]

Edited on 2009-01-04 22:59:44 by Kawigi [Adding changed formula for RB2, since it doesn't use the percussion multiplier.]

Additions:
The general formula for determining a cutoff in Rock Band is:

Or for Rock Band 2:
cutoff_score = average_multiplier * (total_base_score + num_vocal_percussion * 25)


Deletions:
The general formula for determining a cutoff in Rock Band or Rock Band 2 is:




Revision [85900]

Edited on 2008-11-07 11:22:32 by Deimos

Additions:

Rock Band (360/PS3) unpatched, AC/DC Live Track Pack

Rock Band (360/PS3) with Sept 4, 2008 patch



Deletions:

Rock Band (unpatched)

Rock Band (with Sept 4, 2008 patch)





Revision [31675]

Edited on 2008-10-14 19:06:59 by Deimos [added RB for PS2, maybe should be in a different spot]

Additions:

Rock Band (PS2 Version)

Highlighted cells indicate values that are different from patched RB1
<tr><td>Guitar</td><td>0.21</td><td>0.46</td><td>0.77</td><td style="background:#ff6">1.86</td><td style="background:#ff6">3.10</td><td style="background:#ff6">4.20</td></tr>
<tr><td>Bass</td><td style="background:#ff6">0.32</td><td style="background:#ff6">0.69</td><td style="background:#ff6">1.15</td><td style="background:#ff6">2.76</td><td style="background:#ff6">4.60</td><td style="background:#ff6">6.20</td></tr>
<tr><td>Drums</td><td>0.21</td><td>0.46</td><td>0.77</td><td style="background:#ff6">1.86</td><td style="background:#ff6">3.10</td><td style="background:#ff6">4.20</td></tr>
<tr><td>Vocals</td><td>0.21</td><td>0.46</td><td>0.77</td><td style="background:#ff6">1.86</td><td style="background:#ff6">3.10</td><td style="background:#ff6">4.20</td></tr>
<tr><td>Guitar + Bass</td><td style="background:#ff6">0.29</td><td style="background:#ff6">0.62</td><td style="background:#ff6">1.03</td><td style="background:#ff6">2.49</td><td style="background:#ff6">4.15</td><td style="background:#ff6">5.80</td></tr>
<tr><td>Guitar + Drums</td><td style="background:#ff6">0.24</td><td style="background:#ff6">0.51</td><td style="background:#ff6">0.85</td><td style="background:#ff6">2.04</td><td style="background:#ff6">3.40</td><td style="background:#ff6">4.80</td></tr>
<tr><td>Guitar + Vocals</td><td style="background:#ff6">0.24</td><td style="background:#ff6">0.51</td><td style="background:#ff6">0.85</td><td style="background:#ff6">2.04</td><td style="background:#ff6">3.40</td><td style="background:#ff6">4.80</td></tr>
<tr><td>Bass + Drums</td><td style="background:#ff6">0.29</td><td style="background:#ff6">0.62</td><td style="background:#ff6">1.03</td><td style="background:#ff6">2.49</td><td style="background:#ff6">4.15</td><td style="background:#ff6">5.80</td></tr>
<tr><td>Bass + Vocals</td><td style="background:#ff6">0.29</td><td style="background:#ff6">0.62</td><td style="background:#ff6">1.03</td><td style="background:#ff6">2.49</td><td style="background:#ff6">4.15</td><td style="background:#ff6">5.80</td></tr>
<tr><td>Drums + Vocals</td><td style="background:#ff6">0.24</td><td style="background:#ff6">0.51</td><td style="background:#ff6">0.85</td><td style="background:#ff6">2.04</td><td style="background:#ff6">3.40</td><td style="background:#ff6">4.80</td></tr>
<tr><td>Guitar + Bass + Drums</td><td style="background:#ff6">0.31</td><td style="background:#ff6">0.66</td><td style="background:#ff6">1.10</td><td style="background:#ff6">2.64</td><td style="background:#ff6">4.40</td><td style="background:#ff6">6.46</td></tr>
<tr><td>Guitar + Bass + Vocals</td><td style="background:#ff6">0.31</td><td style="background:#ff6">0.66</td><td style="background:#ff6">1.10</td><td style="background:#ff6">2.64</td><td style="background:#ff6">4.40</td><td style="background:#ff6">6.46</td></tr>
<tr><td>Guitar + Drums + Vocals</td><td style="background:#ff6">0.27</td><td style="background:#ff6">0.58</td><td style="background:#ff6">0.97</td><td style="background:#ff6">2.34</td><td style="background:#ff6">3.90</td><td style="background:#ff6">5.80</td></tr>
<tr><td>Bass + Drums + Vocals</td><td style="background:#ff6">0.31</td><td style="background:#ff6">0.66</td><td style="background:#ff6">1.10</td><td style="background:#ff6">2.64</td><td style="background:#ff6">4.40</td><td style="background:#ff6">6.46</td></tr>
<tr><td>Guitar + Bass + Drums + Vocals</td><td>0.35</td><td style="background:#ff6">0.75</td><td style="background:#ff6">1.24</td><td style="background:#ff6">2.98</td><td style="background:#ff6">4.97</td><td style="background:#ff6">7.70</td></tr>




Revision [30824]

Edited on 2008-10-13 18:30:40 by rkcr

Additions:

Rock Band (with Sept 4, 2008 patch)



Deletions:

Rock Band (with Sept 4, 2007 patch)





Revision [30800]

Edited on 2008-10-13 18:11:04 by Deimos

Additions:

Rock Band (with Sept 4, 2007 patch)



Deletions:

Rock Band (with cutoff patch)





Revision [30791]

Edited on 2008-10-13 18:03:54 by Deimos

Additions:
The general formula for determining a cutoff in Rock Band or Rock Band 2 is:
cutoff_score = average_multiplier * total_base_score + ceiling(num_vocal_percussion * percussion_multiplier)

average_multiplier - value taken from the tables shown below
total_base_score - the sum of the base scores for all instruments involved in the performance
  • Guitar: base score = all notes played at 1x multiplier, all sustains held fully
  • Bass: base score = all notes played at 1x multiplier, all sustains held fully
  • Drums: base score = all notes played at 1x multiplier, including all notes under all fills
  • Vocals: base score = number of phrases * max points per phrase (varies by difficulty)
num_vocal_percussion - the number of percussion notes in the vocals chart, zero if vocals not involved
percussion_multiplier - varies depending on cutoff
  • 1 star: 31.25
  • 2 stars: 62.5
  • 3 stars: 93.75
  • 4 stars: 112.5
  • 5 stars: 125
  • gold stars: 125


Deletions:
The general formula for determining a cutoff is:
cutoff_score = average_multiplier * total_base_score + ceil(num_vocal_percussion * perc_mult)
Finish explanation of formula, include percussion_term multiplier values (31.25, 62.5, 93.75, 112.5, 125, 125)

Guitar Hero

Stub

Guitar Hero 2/80s/3

Stub




Revision [30749]

Edited on 2008-10-13 17:42:20 by Deimos

Additions:

Rock Band Formula

The general formula for determining a cutoff is:
cutoff_score = average_multiplier * total_base_score + ceil(num_vocal_percussion * perc_mult)
Finish explanation of formula, include percussion_term multiplier values (31.25, 62.5, 93.75, 112.5, 125, 125)

Rock Band 2

Highlighted cells indicate changed values from patched RB1
<tr><td>Guitar</td><td>0.21</td><td>0.46</td><td>0.77</td><td>1.85</td><td>3.08</td><td>4.52</td></tr>
<tr><td>Bass</td><td>0.21</td><td>0.50</td><td>0.90</td><td>2.77</td><td>4.62</td><td>6.78</td></tr>
<tr><td>Drums</td><td>0.21</td><td>0.46</td><td>0.77</td><td>1.85</td><td>3.08</td><td>4.29</td></tr>
<tr><td>Vocals</td><td>0.21</td><td>0.46</td><td>0.77</td><td>1.85</td><td>3.08</td><td style="background:#ff6">4.18</td></tr>
<tr><td>Guitar + Bass</td><td>0.25</td><td>0.60</td><td>0.99</td><td>2.73</td><td>4.55</td><td>6.95</td></tr>
<tr><td>Guitar + Drums</td><td>0.25</td><td>0.54</td><td>0.91</td><td>2.18</td><td>3.64</td><td>5.28</td></tr>
<tr><td>Guitar + Vocals</td><td>0.25</td><td>0.54</td><td>0.91</td><td>2.18</td><td>3.64</td><td style="background:#ff6">5.28</td></tr>
<tr><td>Bass + Drums</td><td>0.25</td><td>0.60</td><td>0.99</td><td>2.73</td><td>4.55</td><td>6.60</td></tr>
<tr><td>Bass + Vocals</td><td>0.25</td><td>0.60</td><td>0.99</td><td>2.73</td><td>4.55</td><td style="background:#ff6">6.60</td></tr>
<tr><td>Drums + Vocals</td><td>0.25</td><td>0.54</td><td>0.91</td><td>2.18</td><td>3.64</td><td style="background:#ff6">5.18</td></tr>
<tr><td>Guitar + Bass + Drums</td><td>0.29</td><td>0.63</td><td>1.05</td><td>2.94</td><td>4.90</td><td>7.31</td></tr>
<tr><td>Guitar + Bass + Vocals</td><td>0.29</td><td>0.63</td><td>1.05</td><td>2.94</td><td>4.90</td><td style="background:#ff6">7.31</td></tr>
<tr><td>Guitar + Drums + Vocals</td><td>0.29</td><td>0.63</td><td>1.05</td><td>2.52</td><td>4.20</td><td>6.27</td></tr>
<tr><td>Bass + Drums + Vocals</td><td>0.29</td><td>0.63</td><td>1.05</td><td>2.94</td><td>4.90</td><td>7.31</td></tr>
<tr><td>Guitar + Bass + Drums + Vocals</td><td>0.35</td><td>0.80</td><td>1.34</td><td>3.21</td><td>5.35</td><td>8.16</td></tr>


Deletions:
Needs explanations of how to get base score for guitar/drums, perhaps that deserves its own page?




Revision [30741]

Edited on 2008-10-13 17:39:47 by Deimos

Additions:

Rock Band (unpatched)

Instruments1*2*3*4*5*gold*
Guitar0.210.460.771.853.084.68
Bass0.320.691.152.774.627.02
Drums0.210.460.771.853.084.44
Vocals0.210.460.771.853.084.68
Guitar + Bass0.320.681.142.734.557.55
Guitar + Drums0.250.540.912.183.645.73
Guitar + Vocals0.250.540.912.183.646.04
Bass + Drums0.320.681.142.734.557.17
Bass + Vocals0.320.681.142.734.557.55
Drums + Vocals0.250.540.912.183.645.73
Guitar + Bass + Drums0.340.741.232.944.908.20
Guitar + Bass + Vocals0.340.741.232.944.908.63
Guitar + Drums + Vocals0.290.631.052.524.207.03
Bass + Drums + Vocals0.340.741.232.944.908.20
Guitar + Bass + Drums + Vocals0.350.801.343.215.359.36

Rock Band (with cutoff patch)

Highlighted cells indicate values that were changed by the patch
Instruments1*2*3*4*5*gold*
Guitar0.210.460.771.853.084.52
Bass0.210.500.902.774.626.78
Drums0.210.460.771.853.084.29
Vocals0.210.460.771.853.084.52
Guitar + Bass0.250.600.902.734.556.95
Guitar + Drums0.250.540.912.183.645.28
Guitar + Vocals0.250.540.912.183.645.56
Bass + Drums0.250.600.992.734.556.60
Bass + Vocals0.250.600.992.734.556.95
Drums + Vocals0.250.540.912.183.645.28
Guitar + Bass + Drums0.290.631.052.944.907.31
Guitar + Bass + Vocals0.290.631.052.944.907.70
Guitar + Drums + Vocals0.290.631.052.524.206.27
Bass + Drums + Vocals0.290.631.052.944.907.31
Guitar + Bass + Drums + Vocals0.350.801.343.215.358.16




Revision [30676]

Edited on 2008-10-13 16:20:20 by Deimos

Deletions:

Rock Band 2

Guitar

Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.46
  • 3 stars: avg_mult = 0.77
  • 4 stars: avg_mult = 1.85
  • 5 stars: avg_mult = 3.08
  • gold stars: avg_mult = 4.52

Bass

Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.50
  • 3 stars: avg_mult = 0.90
  • 4 stars: avg_mult = 2.77
  • 5 stars: avg_mult = 4.62
  • gold stars: avg_mult = 6.78

Drums

Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.46
  • 3 stars: avg_mult = 0.77
  • 4 stars: avg_mult = 1.85
  • 5 stars: avg_mult = 3.08
  • gold stars: avg_mult = 4.29

Vocals

Formula: cutoff_score = avg_mult * points_per_phrase * num_phrases + ceil(num_percussion * perc_mult)
  • 1 star: avg_mult = 0.21, perc_mult = 31.25
  • 2 stars: avg_mult = 0.46, perc_mult = 62.5
  • 3 stars: avg_mult = 0.77, perc_mult = 93.75
  • 4 stars: avg_mult = 1.85, perc_mult = 112.5
  • 5 stars: avg_mult = 3.08, perc_mult = 125
  • gold stars: avg_mult = 4.18, perc_mult = 125




Revision [30667]

Edited on 2008-10-13 16:18:52 by Deimos

Deletions:

Rock Band (original)

Rock Band (with cutoff patch)





Revision [30661]

Edited on 2008-10-13 16:13:17 by Deimos

Additions:




Revision [30660]

Edited on 2008-10-13 16:11:49 by Deimos

Additions:
Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.46
  • 3 stars: avg_mult = 0.77
  • 4 stars: avg_mult = 1.85
  • 5 stars: avg_mult = 3.08
  • gold stars: avg_mult = 4.68
Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.32
  • 2 stars: avg_mult = 0.69
  • 3 stars: avg_mult = 1.15
  • 4 stars: avg_mult = 2.77
  • 5 stars: avg_mult = 4.62
  • gold stars: avg_mult = 7.02
Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.46
  • 3 stars: avg_mult = 0.77
  • 4 stars: avg_mult = 1.85
  • 5 stars: avg_mult = 3.08
  • gold stars: avg_mult = 4.44
Formula: cutoff_score = avg_mult * points_per_phrase * num_phrases + ceil(num_percussion * perc_mult)
  • 1 star: avg_mult = 0.21, perc_mult = 31.25
  • 2 stars: avg_mult = 0.46, perc_mult = 62.5
  • 3 stars: avg_mult = 0.77, perc_mult = 93.75
  • 4 stars: avg_mult = 1.85, perc_mult = 112.5
  • 5 stars: avg_mult = 3.08, perc_mult = 125
  • gold stars: avg_mult = 4.68, perc_mult = 125
Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.46
  • 3 stars: avg_mult = 0.77
  • 4 stars: avg_mult = 1.85
  • 5 stars: avg_mult = 3.08
  • gold stars: avg_mult = 4.52
Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.50
  • 3 stars: avg_mult = 0.90
  • 4 stars: avg_mult = 2.77
  • 5 stars: avg_mult = 4.62
  • gold stars: avg_mult = 6.78
Formula: cutoff_score = avg_mult * base_score;
  • 1 star: avg_mult = 0.21
  • 2 stars: avg_mult = 0.46
  • 3 stars: avg_mult = 0.77
  • 4 stars: avg_mult = 1.85
  • 5 stars: avg_mult = 3.08
  • gold stars: avg_mult = 4.29
Formula: cutoff_score = avg_mult * points_per_phrase * num_phrases + ceil(num_percussion * perc_mult)
  • 1 star: avg_mult = 0.21, perc_mult = 31.25
  • 2 stars: avg_mult = 0.46, perc_mult = 62.5
  • 3 stars: avg_mult = 0.77, perc_mult = 93.75
  • 4 stars: avg_mult = 1.85, perc_mult = 112.5
  • 5 stars: avg_mult = 3.08, perc_mult = 125
  • gold stars: avg_mult = 4.52, perc_mult = 125


Deletions:
Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.68
Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.32
  • 2 stars: avg_mult >= 0.69
  • 3 stars: avg_mult >= 1.15
  • 4 stars: avg_mult >= 2.77
  • 5 stars: avg_mult >= 4.62
  • gold stars: avg_mult >= 7.02
Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.44
Need to figure out a good way to write this formula
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.68
Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.52
Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.50
  • 3 stars: avg_mult >= 0.90
  • 4 stars: avg_mult >= 2.77
  • 5 stars: avg_mult >= 4.62
  • gold stars: avg_mult >= 6.78
Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.29
Need to figure out a good way to write this formula
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.52




Revision [30652]

Edited on 2008-10-13 16:08:22 by Deimos

Additions:




Revision [30644]

Edited on 2008-10-13 16:03:48 by Deimos

No differences.


Revision [30643]

The oldest known version of this page was edited on 2008-10-13 16:02:10 by Deimos

Cutoff Formulas


This page details the formulas/methods used in various games to determine which star rating to award a player.
Needs explanations of how to get base score for guitar/drums, perhaps that deserves its own page?

Guitar Hero


Stub

Guitar Hero 2/80s/3


Stub

Rock Band (original)


Guitar

Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.68

Bass

Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.32
  • 2 stars: avg_mult >= 0.69
  • 3 stars: avg_mult >= 1.15
  • 4 stars: avg_mult >= 2.77
  • 5 stars: avg_mult >= 4.62
  • gold stars: avg_mult >= 7.02

Drums

Formula: avg_mult = score / base_score;
  • 1 star: avg_mult >= 0.21
  • 2 stars: avg_mult >= 0.46
  • 3 stars: avg_mult >= 0.77
  • 4 stars: avg_mult >= 1.85
  • 5 stars: avg_mult >= 3.08
  • gold stars: avg_mult >= 4.44

Vocals

Need to figure out a good way to write this formula

Rock Band (with cutoff patch)



Rock Band 2


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