Additions:
2nd activation: 4th beat of the 4th RB sustain. If you don't think you can get the ticks, activate on the green note instead
4th activation: 2nd beat of the 5th GY chord. Follow the same idea as the 2nd activation, but try to activate on the GY chord"
credit="Debr. Edits by Voidedalive2x."
Deletions:
2nd activation: if you don't think you can get the ticks, activate on the green note instead
4th activation: follow the same idea as the 2nd activation, but try to activate on the RY chord"
credit="Debr"
Additions:
Deletions:
Additions:
Deletions:
Additions:
Deletions:
Additions:
Deletions:
Additions:
No Squeeze Path
Est. Score: 280,570
Instrument |
Path Short |
Notes |
Credit |
Guitar |
C3-2-3-3 |
1st activation: try to activate as close to the final SP note as possible 2nd activation: if you don't think you can get the ticks, activate on the green note instead 3rd activation: NN 4th activation: follow the same idea as the 2nd activation, but try to activate on the RY chord |
Debr |
|
Deletions:
Song Infobox
Song Information |
Song |
Balls To The Wall |
Game Information |
Game |
Guitar Hero Encore: Rocks The 80s |
Platform(s) |
PS2 |
Tier |
Opening Licks |
Difficulty |
Hard |
Chart Information |
Chart |
Link |
Total Notes |
579 |
Base Score |
58,392 |
ScoreHero Stats |
Top Score |
282,210 by tannernieland11 |
# Scores |
1,888 |
3* |
32 |
4* |
48 |
5* |
252 |
6* |
790 |
7* |
755 |
100% |
843 |
FCs |
703 |
|
Balls To The Wall - GH80s - Solo - Hard