ScoreHero Wiki : Gallops

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Revision [144014]

Most recent edit made on 2009-03-02 18:18:03 by GRYBOPandRYBOGP [Added ICD55 Note]

Additions:
Song_GHOTD_ICantDrive55 I Can't Drive 55 (Rhythm) - Most of the Song except for the Choruses




Revision [29151]

Edited on 2008-10-12 15:39:53 by rkcr

Additions:
One method of hitting gallops is to downstrum each note. Downstrumming usually occurs in Song_GH3_Barracuda Barracuda's main riff.


Deletions:
One method of hitting gallops is to downstrum each note, which is often the most accurate method if the gallops are relatively slow. Downstrumming usually occurs in Song_GH3_Barracuda Barracuda's main riff.




Revision [28671]

Edited on 2008-10-11 14:33:09 by TheHunger [Added BatM]

Additions:
Song_GH1_BarkAtTheMoon Bark at the Moon - Verses




Revision [27533]

Edited on 2008-10-09 22:12:32 by rkcr

Additions:
Category: CategoryTechniques, CategoryTerminology


Deletions:
Category: CategoryTechniques




Revision [26078]

Edited on 2008-10-08 23:51:54 by Mogwai

Additions:
Song_GH2_Thunderhorse Thunderhorse - (need title of part)


Deletions:
Thunderhorse - (need title of part)




Revision [26076]

Edited on 2008-10-08 23:51:22 by Mogwai

Additions:
Thunderhorse - (need title of part)


Deletions:
Song_GH2_Thunderhorse - (need title of part)




Revision [26073]

Edited on 2008-10-08 23:50:48 by Mogwai

Additions:
Song_GH2_Thunderhorse - (need title of part)




Revision [22126]

Edited on 2008-10-06 21:23:42 by bclare [rtth bass]

Additions:
Song_RB_RunToTheHills Run to the Hills - Verses on guitar, nearly entire song on bass


Deletions:
Song_RB_RunToTheHills Run to the Hills - Verses




Revision [22085]

Edited on 2008-10-06 20:35:47 by footballtom3685 [added one more missing wikilink]

Additions:
One method of hitting gallops is to downstrum each note, which is often the most accurate method if the gallops are relatively slow. Downstrumming usually occurs in Song_GH3_Barracuda Barracuda's main riff.


Deletions:
One method of hitting gallops is to downstrum each note, which is often the most accurate method if the gallops are relatively slow. Downstrumming usually occurs in Song_GH3_Barracuda Barracuda's main riff.




Revision [22082]

Edited on 2008-10-06 20:35:17 by footballtom3685 [added wikilinks]

Additions:
Down-strumming
One method of hitting gallops is to downstrum each note, which is often the most accurate method if the gallops are relatively slow. Downstrumming usually occurs in Song_GH3_Barracuda Barracuda's main riff.
Another common way to hit it is to alt-strum; strumming down-up-down, up-down-up, down-up-down etc. This is often used for faster gallops such as Song_GH3_RainingBlood Raining Blood (Hard Rain) but is hard to get enough control to avoid strumming in breaks for some people. The huge time window of Game_GuitarHeroIIILegendsOfRock Guitar Hero 3 can sometimes register the next note instead of overstrumming in fast sequences if you accidently strum in between the gallops.
Song_GH3_Barracuda Barracuda - Various sections
Song_GH3_RainingBlood Raining Blood - Hard Rain
Song_GH3_TheDevilWentDownToGeorgia The Devil Went Down To Georgia - Bridge
Song_GH3_KnightsOfCydonia Knights of Cydonia - Enduring Solitude [Only on bass]
Song_GH2_TheTrooper The Trooper - Verse 2
Song_RB_RunToTheHills Run to the Hills - Verses
Song_RB2_Battery Battery - Verses and Choruses


Deletions:
Down-strumming
One method of hitting gallops is to downstrum each note, which is often the most accurate method if the gallops are relatively slow. Downstrumming usually occurs in Barracuda's main riff.
Another common way to hit it is to alt-strum; strumming down-up-down, up-down-up, down-up-down etc. This is often used for faster gallops such as RaBl (Hard Rain) but is hard to get enough control to avoid strumming in breaks for some people. The huge time window of Guitar Hero 3 can sometimes register the next note instead of overstrumming in fast sequences if you accidently strum inbetween the gallops.
Barracuda - Various sections
Raining Blood - Hard Rain
The Devil Went Down To Georgia - Bridge
Knights of Cydonia - Enduring Solitude [Only on bass]
The Trooper - Verse 2
Run to the Hills - Verses
Battery - Verses and Choruses




Revision [19482]

Edited on 2008-10-05 14:42:15 by mightywarrior

No differences.


Revision [19477]

Edited on 2008-10-05 14:41:40 by mightywarrior

No differences.


Revision [19474]

Edited on 2008-10-05 14:41:12 by mightywarrior

Additions:
Gallops are series of 3 of the same note in a row, named as such because they sound like a horse gallop. A gallop consists of two 16th notes followed by an 8th note.


Deletions:
Gallops are series of 3 of the same note in a row, named as such because they sound like a horse gallop.




Revision [19473]

Edited on 2008-10-05 14:40:58 by mightywarrior

Additions:
Gallops are series of 3 of the same note in a row, named as such because they sound like a horse gallop.
Down-strumming
One method of hitting gallops is to downstrum each note, which is often the most accurate method if the gallops are relatively slow. Downstrumming usually occurs in Barracuda's main riff.
Alt-strumming (DUD, UDU, DUD)
Another common way to hit it is to alt-strum; strumming down-up-down, up-down-up, down-up-down etc. This is often used for faster gallops such as RaBl (Hard Rain) but is hard to get enough control to avoid strumming in breaks for some people. The huge time window of Guitar Hero 3 can sometimes register the next note instead of overstrumming in fast sequences if you accidently strum inbetween the gallops.
Alt-strumming (DUD, DUD, DUD)
This method is similar to the previous method. The only thing that separates them is that with this method you are strumming down-up-down, down-up-down, down-up-down etc.


Deletions:
Gallops are series of 3 of the same note in a row, named as such because they sound like a horse gallop. A gallop consists of two 16th notes followed by an 8th note.
There are several common ways to hit this. The first way is to downstrum each note, which is often the most accurate method if the gallops are relatively slow (some people strum the main riff of Barracuda like this). Another common way to hit it is to alt-strum; strumming down-up-down, up-down-up, down-up-down etc. This is often used for faster gallops, but it is hard to get enough control to avoid strumming in breaks for some people. Another common method of hitting gallops with alt-strumming is to strum each gallop sequence individually; strumming down-up-down, down-up-down, etc.




Revision [19445]

Edited on 2008-10-05 14:31:57 by CleverTangent [note]

Additions:
Gallops are series of 3 of the same note in a row, named as such because they sound like a horse gallop. A gallop consists of two 16th notes followed by an 8th note.


Deletions:
Gallops are series of 3 of the same note in a row, named as such because they sound like a horse gallop.




Revision [19442]

Edited on 2008-10-05 14:30:19 by mightywarrior

Additions:
There are several common ways to hit this. The first way is to downstrum each note, which is often the most accurate method if the gallops are relatively slow (some people strum the main riff of Barracuda like this). Another common way to hit it is to alt-strum; strumming down-up-down, up-down-up, down-up-down etc. This is often used for faster gallops, but it is hard to get enough control to avoid strumming in breaks for some people. Another common method of hitting gallops with alt-strumming is to strum each gallop sequence individually; strumming down-up-down, down-up-down, etc.


Deletions:
There are several common ways to hit this. The first way is to downstrum each note, which is often the most accurate method if the gallops are relatively slow (some people strum the main riff of Barracuda like this). Another common way is to 'alt-strum' each note, strumming up, then down, then up, etc. This is often used for faster gallops, but it is hard to get enough control to avoid strumming in breaks for some people. The last common method is to alt-strum each gallop individually; strumming down-up-down, down-up-down, etc.




Revision [19428]

Edited on 2008-10-05 14:24:14 by mightywarrior

Additions:

Methods

Songs that contain gallops



Deletions:

Methods

Songs that contain gallops





Revision [19426]

Edited on 2008-10-05 14:23:59 by mightywarrior

Additions:

Methods

Songs that contain gallops



Deletions:
Sections that include galloping:




Revision [19373]

Edited on 2008-10-05 14:01:27 by gamecubeRLZ

Additions:
Battery - Verses and Choruses




Revision [18944]

The oldest known version of this page was edited on 2008-10-05 09:07:15 by hydrapower [Cloned from galloping]

Gallops


Gallops are series of 3 of the same note in a row, named as such because they sound like a horse gallop.

A typical example of a gallop sequence might look something like this:
texttexttext texttexttext texttexttext texttexttext
There are several common ways to hit this. The first way is to downstrum each note, which is often the most accurate method if the gallops are relatively slow (some people strum the main riff of Barracuda like this). Another common way is to 'alt-strum' each note, strumming up, then down, then up, etc. This is often used for faster gallops, but it is hard to get enough control to avoid strumming in breaks for some people. The last common method is to alt-strum each gallop individually; strumming down-up-down, down-up-down, etc.

Sections that include galloping:
Barracuda - Various sections
Raining Blood - Hard Rain
The Devil Went Down To Georgia - Bridge
Knights of Cydonia - Enduring Solitude [Only on bass]
The Trooper - Verse 2
Run to the Hills - Verses


Category: CategoryTechniques
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