ScoreHero Wiki : Song_GH1_AceOfSpades_Solo_Medium

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Revision [807814]

Most recent edit made on 2011-03-26 22:35:22 by voidedalive2x

Additions:
notes="1st activation: Tip of the SP phrase. 80% squeeze back-end. Make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
2nd activation: NN. This one is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
3rd activation: Halfway before the NN. This one is nothing hard.
4th activation: 2nd yellow. 80% squeeze front and back-end. This is a really hard squeeze that requires great early whammy, a great front end and a great back end. As far as I know no one has hit this. If you want to play it safe move it back one note and get ticks instead.
5th activation: NN. 80% squeeze front-end. This is a regular tick squeeze."
credit="debr5836/tma. Text path by Voidedalive2x."}}


Deletions:
notes="1st activation: Make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
2nd activation: This one is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
3rd activation: This one is nothing hard.
4th activation: This is a really hard squeeze that requires great early whammy, a great front end and a great back end. As far as I know no one has hit this. If you want to play it safe move it back one note and get ticks instead.
5th activation: This is a regular tick squeeze."
credit="debr5836/tma"}}




Revision [192554]

Edited on 2009-05-27 17:56:02 by Kubuh

Additions:
4th activation: This is a really hard squeeze that requires great early whammy, a great front end and a great back end. As far as I know no one has hit this. If you want to play it safe move it back one note and get ticks instead.


Deletions:
4th activation: This is a really hard squeeze that requires great early whammy, a great front end and a great back end. As far as I know no one has hit this.
label="Bigger Squeeze"
score="158064"
image="http://slowhero.moto-coda.org/gh-ps2/medium/aceofspades.bigger-squeeze.best.png"
2nd activation: This one is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
3rd activation: This is nothing hard.
4th activation: This is a regular tick squeeze




Revision [192535]

Edited on 2009-05-27 17:52:21 by Kubuh

Additions:
notes="1st activation: Make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
2nd activation: This one is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
3rd activation: This one is nothing hard.
4th activation: This is a really hard squeeze that requires great early whammy, a great front end and a great back end. As far as I know no one has hit this.
5th activation: This is a regular tick squeeze."
notes="1st activation: Make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
2nd activation: This one is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
3rd activation: This is nothing hard.
4th activation: This is a regular tick squeeze
5th activation: This is a regular tick squeeze."


Deletions:
notes="For the first act make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
The second act is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
Third act is nothing hard.
Fourth act is a really hard squeeze that requires great early whammy, a great front end and a great back end. As far as I know no one has hit this.
Fifth act is a regular tick squeeze."
notes="For the first act make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
The second act is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
Third act is nothing hard.
Fourth and fifth acts are regular tick squeezes."




Revision [192493]

Edited on 2009-05-27 17:45:06 by Kubuh

Additions:
notes="For the first act make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
The second act is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
Third act is nothing hard.
Fourth act is a really hard squeeze that requires great early whammy, a great front end and a great back end. As far as I know no one has hit this.
Fifth act is a regular tick squeeze."
credit="debr5836/tma"}}
label="Bigger Squeeze"
score="158064"
image="http://slowhero.moto-coda.org/gh-ps2/medium/aceofspades.bigger-squeeze.best.png"
notes="For the first act make sure that you activate at the end of the SP hold and not on the next note if you want maximum ticks.
The second act is tricky because you don't want to lose any points but that means that you can't early whammy the next phrase. Try to get SP to run out just on the note and ignore early whammying the next phrase.
Third act is nothing hard.
Fourth and fifth acts are regular tick squeezes."
credit="debr5836/tma"}}


Deletions:
credit="debr5836"}}




Revision [189513]

Edited on 2009-05-26 23:57:54 by Cdw01

Additions:

Nearly Ideal Path


Est. Score: 158,232
Instrument Path Short Notes Credit
Guitar 1-2-3-3-2-ES1 debr5836



Cutoffs

Base Score: 29,640
4-star cutoff: 59,280
5-star cutoff: 88,920
6-star cutoff: 118,560
7-star cutoff: 148,200
8-star cutoff: 177,840
9-star cutoff: 207,480


Deletions:




Revision [170670]

Edited on 2009-05-06 01:16:57 by SH-Bot

No differences.


Revision [170669]

Edited on 2009-05-06 01:14:47 by SH-Bot

No differences.


Revision [170666]

Edited on 2009-05-06 01:02:42 by SH-Bot

No differences.


Revision [170665]

Edited on 2009-05-06 01:01:13 by SH-Bot

No differences.


Revision [170663]

Edited on 2009-05-06 00:57:40 by SH-Bot

No differences.


Revision [170662]

Edited on 2009-05-06 00:44:55 by SH-Bot

No differences.


Revision [170660]

Edited on 2009-05-06 00:35:50 by SH-Bot

No differences.


Revision [98133]

Edited on 2008-12-02 12:42:13 by SH-Bot

Deletions:

Cutoffs

Base Score: 29,640
4-star cutoff: 59,280
5-star cutoff: 88,920
6-star cutoff: 118,560
7-star cutoff: 148,200
8-star cutoff: 177,840
9-star cutoff: 207,480




Revision [85878]

Edited on 2008-11-07 07:59:44 by Kubuh

Additions:

Cutoffs

Base Score: 29,640
4-star cutoff: 59,280
5-star cutoff: 88,920
6-star cutoff: 118,560
7-star cutoff: 148,200
8-star cutoff: 177,840
9-star cutoff: 207,480




Revision [85876]

Edited on 2008-11-07 07:58:13 by Kubuh

Deletions:

Cutoffs

Base Score: 39,247
4-star cutoff: 78,494
5-star cutoff: 117,741
6-star cutoff: 156,988
7-star cutoff: 196,235
8-star cutoff: 235,482
9-star cutoff: 274,729

Paths

Lazy Whammy (211924)
No Squeeze (212976)
Big Squeeze (214156)
Bigger Squeeze (214248)
Nearly Ideal (214292)
Upper Bound (214420)




Revision [85875]

Edited on 2008-11-07 07:58:01 by Kubuh

Additions:
Base Score: 39,247
4-star cutoff: 78,494
5-star cutoff: 117,741
6-star cutoff: 156,988
7-star cutoff: 196,235
8-star cutoff: 235,482
9-star cutoff: 274,729
Lazy Whammy (211924)
No Squeeze (212976)
Big Squeeze (214156)
Bigger Squeeze (214248)
Nearly Ideal (214292)
Upper Bound (214420)


Deletions:
Base Score: 29,640
4-star cutoff: 59,280
5-star cutoff: 88,920
6-star cutoff: 118,560
7-star cutoff: 148,200
8-star cutoff: 177,840
9-star cutoff: 207,480
Lazy Whammy (156328)
No Squeeze (157656)
Big Squeeze (157928)
Bigger Squeeze (158064)
Nearly Ideal (158232)
Upper Bound (158404)




Revision [39149]

Edited on 2008-10-21 13:43:22 by Kubuh

Additions:

Cutoffs

Base Score: 29,640
4-star cutoff: 59,280
5-star cutoff: 88,920
6-star cutoff: 118,560
7-star cutoff: 148,200
8-star cutoff: 177,840
9-star cutoff: 207,480

Paths

Lazy Whammy (156328)
No Squeeze (157656)
Big Squeeze (157928)
Bigger Squeeze (158064)
Nearly Ideal (158232)
Upper Bound (158404)


Deletions:
Lazy Whammy:
1 - Just before NN
2 - NN
3 - 2nd G
3 - 4th B
2 - NN
ES1
No Squeeze:
1 - Just before NN
2 - NN
3 - NN
3 - 3rd B
2 - NN
ES1
Big Squeeze:
1 - Just before NN
2 - NN
3 - NN
3 - 3rd B
2 - NN
ES1
Bigger Squeeze:
1 - Just before NN
2 - NN
3 - NN (Don't squeeze)
3 - 3rd B
2 - NN
ES1
Nearly Ideal:
1 - Just before NN
2 - NN
3 - NN (Don't squeeze)
3 - 2nd Y
2 - NN
ES1
Upper Bound:
1 - NN
2 - NN
3 - NN (Don't squeeze)
3 - 2nd Y
2 - NN
ES1




Revision [21054]

Edited on 2008-10-06 03:40:06 by Kubuh

Additions:
Lazy Whammy:
1 - Just before NN
2 - NN
3 - 2nd G
3 - 4th B
2 - NN
ES1
No Squeeze:
1 - Just before NN
2 - NN
3 - NN
3 - 3rd B
2 - NN
ES1
Big Squeeze:
1 - Just before NN
2 - NN
3 - NN
3 - 3rd B
2 - NN
ES1
Bigger Squeeze:
1 - Just before NN
2 - NN
3 - NN (Don't squeeze)
3 - 3rd B
2 - NN
ES1
Nearly Ideal:
1 - Just before NN
2 - NN
3 - NN (Don't squeeze)
3 - 2nd Y
2 - NN
ES1
Upper Bound:
1 - NN
2 - NN
3 - NN (Don't squeeze)
3 - 2nd Y
2 - NN
ES1




Revision [16992]

The oldest known version of this page was edited on 2008-10-04 15:21:07 by SH-Bot
Song Infobox
Song Information
Song Ace Of Spades
Game Information
Game Guitar Hero
Platform(s) PS2
Tier Fret-Burners
Difficulty Medium
Chart Information
Chart Link
Total Notes 412
Base Score 29,640
ScoreHero Stats
Top Score 158,360 by Doughboy
# Scores 1,650
3* 111
4* 123
5* 727
6* 463
7* 211
100% 338
FCs 315

Ace Of Spades - GH1 - Solo - Medium



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