A
timing window, in general, is the maximum allowed time leniance of a particular action. For example, when strumming, the software generally checks to see if the closest note that hasn't already been hit is within a certain threshold, or timing window. If it is, the game registers a hit; if not, then it's a miss.
The image to the right shows an example timing window for
Game_RockBand2 Rock Band 2∞ in red, though it is not an accurate representation of the actual timing window for the game.
Enabling the
Precision Mode cheat in
Game_GuitarHeroIIILegendsOfRock Guitar Hero III∞ or Game_GuitarHeroAerosmith Guitar Hero: Aerosmith makes the timing window for notes smaller, while enabling
Easy Expert in
Game_GuitarHeroIIILegendsOfRock Guitar Hero III∞ makes the timing window larger.
The following actions have timing windows:
Category:
CategoryGameMechanics