Introduction
The Music Studio is a recent addition to the
Guitar Hero series, being introduced in
Game_GuitarHeroWorldTour Guitar Hero World Tour∞. The Music Studio incorporates advanced Line 6 Pod® Technology and allows users to upload their own custom content to an online database of custom music called GHTunes, as well as downloading other users' content.
Getting Started
To access the Music Studio, simply click on the Music Studio menu option from the game's main menu. At the main menu of the Music Studio, you are given four options.
- Recording Studio
- GHMix
- GHTunes
- Tutorials
The tutorials probably cover everything in this guide, but the purpose of this is to save you from
actually having to watch the tutorials, which can be quite time consuming as you get into advanced topics.
The Recording Studio is, essentially, useless. There is nothing in the Recording Studio that cannot be done with GHMix, and GHMix has many more capabilities. That being said, the Recording Studio is an excellent starting point if you want to create a very basic song with a simpler interface. Be warned though, without GHMix it is nearly impossible to get a nice looking chart (as in, the notes that you think are being played on time will be slightly shifted around and your chart will look very awkward) so I highly recommend GHMix anyway. If your sole purpose is just jamming and playing some cool riffs, the Recording Studio can be useful, and definitely very easy.
GHMix is by far the best option for creating your song, and rather than delving into all of its features here I will expand on it below, because this guide mainly focuses on GHMix.
GHTunes is the online song database which holds all the uploaded user created songs, including some from
Neversoft staff, which are uploaded under the gamertag GHTUNES. The different options given after clicking on GHTunes are:
- All Time Best
- Rising Star
- Hot This Week
- Top Artist
- Showcase
- Recently Added
- Browse by Genre
- Search
These should be fairly self explanatory. One important thing to note is that the search engine can be very finicky. If you cannot find a song and you aren't searching with its exact name, there's a good chance it's there and you have to search by its full name.
Frequently Asked Questions
First, I will cover some basic and common questions, and then go into slightly more advanced uses of GHMix.
- How do I name my song?
First, select your song from the list that comes up after selecting GHMix. NOTE: If you are creating a new song, you must save it first, back out, and then select it from the list. Otherwise you will be taken directly to GHMix. You will be given three options: Play Song, Edit Song, and Publish Song. Play Song will allow you to play your song, Edit Song will take you to GHMix, and Publish Song will take you to a Publish Menu where you can name your song, select a genre for your song, select the guitar and bass tracks for the song, preview the song, create album art, and finally upload to GHTunes. You do not have to upload to GHTunes when you click on Publish, there is an option to save and quit after you alter any of the above features.
- How do I change the song's album artwork or genre?
See above
- How do I choose which instruments are playable, and what are my options?
To choose which are playable, see above (how to name the song). The options for instrument playability are as follows:
There are 4 slots, Guitar, Bass, Drums, and Vocals. Your options for each slot are:
Guitar |
Bass |
Drums |
Vocals |
Lead, Rhythm, Keyboard |
Bass, Keyboard |
Drums |
Keyboard (as long as it is not assigned to Guitar or Bass) |
So unfortunately, you cannot have the lead and rhythm sections both playable in your song.
- How do I add chords to my lead track?
This is not possible, aside from a few chords
. It is impossible to copy/paste from one instrument to another, and only certain chords are available in the lead track.
However, the rhythm track can have both chords and hammer-on/pull-off sequences. The problem with this is that it is very difficult to make a nice sounding chart, but if you purely want to chart something with a mixture of chords and hopos, this is your only option.
- How can I change the sound of my instrument?
It depends on the instrument.
Lead/Rhythm: Press start (while in GHMix or the Recording Studio) and click on Effects.
Bass: Press start and click on Bass Sound
Drums: Press start and click on Drum Kit
Keyboard: Press start and click on sound type
- How can I see how many notes I have for a certain instrument?
While that instrument is highlighted, simply pause the game to see how many notes are currently on that instrument's track.
- How do I change the BPM of my song after initially setting it?
Pause the game while in GHMix or the Recording Studio, and click on Settings.
- How do I adjust the volume of my instruments?
Again, from the pause menu click on Mixer. This is the sound mixer, not GHMix.
- Can I record my song with lefty flip?
Yes, pause and go to settings.
- How do I go up an octave?
You can select a "higher" scale with some instruments (default is "lower") by pausing and clicking on Scale, or you can tilt your guitar. If you do not have a
Game_GuitarHeroWorldTour Guitar Hero World Tour∞ guitar (or les paul?
) you can also hold select while playing the notes to increase by an octave. This seems to give the bass more of a slap bass sound, if anyone is looking for that.
- How do I get an mp3 into the game?
You don't. The Music Studio isn't for you to charts of copyrighted songs, upload them, and share them.
- Where are all the awesome Eruption charts?
See above.
With (I hope) all of the basic questions out of the way, I will go into a little detail about each specific section of GHMix now.
GHMix
Snap
The Snap feature simply sets what type of note your notes will be set to. For example, if you set the snap to 1/8 note and play 1/16th notes during a live record, only half of your notes will get recorded because of the snap. This is more useful for doing a step record or copying/pasting, so that your notes will be on time and your chart will look nice and normal. NOTE: There was a patch for the Xbox 360 version which allowed new snap values such as triplets and 32nd notes. If you do not have an Xbox 360 or did not get this patch, you cannot use those snap values.
Skip to last note
Self explanatory I hope
Skip forward
Skips forward to the distance the snap is set to. As in, if you have the snap value set at Measure, you will skip forward a Measure every time you click on this. NOTE: You can also just press the blue button to Skip Forward if you have not selected an option from the GHMix left hand menu. Pressing blue will always skip forward by the half measure, regardless of the snap setting.
Play
Plays the song. One useful feature of this, besides obviously hearing your song, is that you can play along with whichever instrument is highlighted and hear yourself on top of the song. You will not be recorded, so you can test out different things using this feature.
Live Record
Essentially play except whatever notes you hit will be added to the note chart of your highlighted instrument. Also, as I explained in the Snap section, your notes will be 'snapped' to that value, so this can be fairly limiting. This is basically the extent of the Recording Studio too, as far as I know.
Step Record
I
highly, highly recommend this option while recording a song. The only problem is that you are hearing your song one note at a time, but you can easily go back and play after step recording. This allows you to record a note on each snap value, without playing live or anything. If you want to skip ahead or behind, hold down the whammy bar and move the strumbar up or down.
Skip backward
Skips backward to the distance the snap is set to. As in, if you have the snap value set at Measure, you will skip backward a Measure every time you click on this. NOTE: You can also just press the yellow button to Skip backward if you have not selected an option from the GHMix left hand menu. Pressing yellow will always skip backward by the half measure, regardless of the snap setting.
Skip to beginning
See Skip to last note
Loop
Allows you to select a section that will loop (play over and over again) when you select play or live record. This can be nice if you want to work on one riff but don't want to use step record, but I find it more frustrating than anything since you can't delete a note in the loop without stopping it and starting it again. In my opinion you're better off using the Step Record, but obviously it's up to you.
Delete
Allows you to select a section to be deleted from your instrument's track.
Not every instrument's. If you want to clear a whole track (still, one instrument at a time), pause and select Clear Track.
Copy
Allows you to select a section of your track (one instrument at a time) to be copied.
Paste
Pastes whatever has been copied, if applicable. If you have copied something on your rhythm track, you cannot paste it onto your lead track, and as far as I know this goes for all instruments. You have the option to paste your selection once, or multiple times.
Note Nudge
Moves every note in a selected section up one snap value or down one snap value. Useful if you accidentally get off by a beat somewhere and need to move everything back a bit.
Add Marker
Add a marker in your song which you can easily jump to. Honestly I have not used this feature so if anyone knows more about it please feel free to add
Switch Instrument
Switch to the instrument to the right of your current instrument (the left most).
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